The challenge
Playable Worlds, led by renowned game designer Raph Koster, set out to create Stars Reach, a groundbreaking MMO that reimagines sandbox gaming. In this ambitious title, players explore vast alien galaxies, build thriving settlements, and govern entire planets. However, creating a next-generation MMO that resonates with a diverse audience posed a significant challenge. While the game promised unparalleled creativity and freedom, the team needed to:
• Identify key audience personas.
• Validate player interest to secure investment.
• Design features aligned with diverse player motivations while maintaining innovation.